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Fatal Claw Map and Exploration Guide

Use this as the map hub for regions, fast travel, ability-gated paths, bosses, and cleanup targets. It is built from confirmed area and achievement signals first, then expands as room-level map evidence arrives.

Quick Answer

If you searched "fatal claw map", start with the region table below: match your current area, check the nearby gate or boss, then jump to Abilities if the path is blocked by water, claws, blue barriers, fast travel, or corruption.

Fatal Claw Area Map Index

Area / regionHow to recognize itMain map taskRelated achievementEvidence
Village / power routeMirkam routeRestore power to the village.Let There Be LightSteam achievement
Strigine QuarryReach from early route progression.Check quarry entrances and movement gates.Gale WarningSteam achievement
Black CanyonRoute opens after earlier power and movement checks.Expect dark-area or hazard routing.Into the DarknessSteam achievement
Elord CastleMid-game castle route.Track Golden Claw and kingdom record cleanup.Golden Castle / King's AuthoritySteam achievement
Higasha TundraCold-region route.Pair with mid-game boss and traversal checks.Frozen BoundarySteam achievement
Jayma's DungeonForbidden-prison route.Treat as spoiler-sensitive progression.Prison of the ForbiddenSteam achievement
Kannir BeltLate energy-zone route.Connect to Kannir Sanctuary seal.Sea of Energy / Second Key of HopeSteam achievement
Aphotic Marsh1.0 late region.Check corruption or Silver Chain-related route blockers.Where the Black Current EndsSteam achievement
Stone SanctuarySeal objective.Lift the seal and verify the route opened.First Key of HopeSteam achievement
Water SanctuaryWater-route objective.Do after water traversal is available.Third Key of HopeSteam achievement

Map Layers To Use While Playing

RegionsUse achievement-confirmed area names first; add room-by-room screenshots only after verified map evidence is collected.Fast travelVanrion's Gate and the upgraded gate are confirmed by Steam achievements; Stone Warp remains patch-evidence vocabulary.Ability gatesWater, claw, blue barrier, and corruption blockers should be linked back to the ability table.Boss markersStart with Saitin, Mirkam, Irbes, Ortrinde, Sommar, Cain, Sorron, and the current Kurtz stuck-point section.CollectiblesMemory Fragments and Aisare's Stone Shards belong on the map once each pickup location is verified.

Fast Travel and Backtracking

Vanrion's Gate is the first fast-travel anchor to check, and Dimension Walker confirms an upgrade path. For cleanup, pair fast travel with the achievement checklist so you avoid crossing the same region repeatedly.

Stuck At A Map Blocker?

Source Status

This page does not claim to be a full annotated room map yet. Region names and several objectives are backed by Steam achievement text; marker-level screenshots and exact room paths remain the next content pass.

Open the Steam source